﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace bomberbode_server
{
    class explosion:acteur
    {
        private double _Mort;
        public double Mort
        {
            get { return _Mort; }
            set { _Mort = value; }
        }

        public explosion(GameTime gameTime)
            : base()
        {
            this.Mort = gameTime.TotalGameTime.TotalMilliseconds + 500;
        }
    }
}
